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271 lines
6.4 KiB
271 lines
6.4 KiB
// Copyright 2020 The Gitea Authors. All rights reserved. |
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// SPDX-License-Identifier: MIT |
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package translation |
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import ( |
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"context" |
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"html/template" |
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"sort" |
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"strings" |
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"sync" |
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"code.gitea.io/gitea/modules/log" |
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"code.gitea.io/gitea/modules/options" |
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"code.gitea.io/gitea/modules/setting" |
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"code.gitea.io/gitea/modules/translation/i18n" |
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"code.gitea.io/gitea/modules/util" |
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"golang.org/x/text/language" |
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"golang.org/x/text/message" |
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"golang.org/x/text/number" |
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) |
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type contextKey struct{} |
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var ContextKey any = &contextKey{} |
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// Locale represents an interface to translation |
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type Locale interface { |
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Language() string |
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TrString(string, ...any) string |
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Tr(key string, args ...any) template.HTML |
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TrN(cnt any, key1, keyN string, args ...any) template.HTML |
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PrettyNumber(v any) string |
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} |
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// LangType represents a lang type |
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type LangType struct { |
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Lang, Name string // these fields are used directly in templates: {{range .AllLangs}}{{.Lang}}{{.Name}}{{end}} |
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} |
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var ( |
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lock *sync.RWMutex |
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allLangs []*LangType |
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allLangMap map[string]*LangType |
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matcher language.Matcher |
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supportedTags []language.Tag |
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) |
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// AllLangs returns all supported languages sorted by name |
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func AllLangs() []*LangType { |
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return allLangs |
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} |
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// InitLocales loads the locales |
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func InitLocales(ctx context.Context) { |
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if lock != nil { |
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lock.Lock() |
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defer lock.Unlock() |
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} else if !setting.IsProd && lock == nil { |
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lock = &sync.RWMutex{} |
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} |
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refreshLocales := func() { |
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i18n.ResetDefaultLocales() |
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localeNames, err := options.AssetFS().ListFiles("locale", true) |
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if err != nil { |
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log.Fatal("Failed to list locale files: %v", err) |
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} |
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localeData := make(map[string][]byte, len(localeNames)) |
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for _, name := range localeNames { |
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localeData[name], err = options.Locale(name) |
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if err != nil { |
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log.Fatal("Failed to load %s locale file. %v", name, err) |
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} |
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} |
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supportedTags = make([]language.Tag, len(setting.Langs)) |
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for i, lang := range setting.Langs { |
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supportedTags[i] = language.Raw.Make(lang) |
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} |
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matcher = language.NewMatcher(supportedTags) |
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for i := range setting.Names { |
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var localeDataBase []byte |
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if i == 0 && setting.Langs[0] != "en-US" { |
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// Only en-US has complete translations. When use other language as default, the en-US should still be used as fallback. |
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localeDataBase = localeData["locale_en-US.ini"] |
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if localeDataBase == nil { |
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log.Fatal("Failed to load locale_en-US.ini file.") |
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} |
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} |
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key := "locale_" + setting.Langs[i] + ".ini" |
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if err = i18n.DefaultLocales.AddLocaleByIni(setting.Langs[i], setting.Names[i], localeDataBase, localeData[key]); err != nil { |
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log.Error("Failed to set messages to %s: %v", setting.Langs[i], err) |
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} |
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} |
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if len(setting.Langs) != 0 { |
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defaultLangName := setting.Langs[0] |
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if defaultLangName != "en-US" { |
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log.Info("Use the first locale (%s) in LANGS setting option as default", defaultLangName) |
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} |
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i18n.DefaultLocales.SetDefaultLang(defaultLangName) |
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} |
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} |
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refreshLocales() |
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langs, descs := i18n.DefaultLocales.ListLangNameDesc() |
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allLangs = make([]*LangType, 0, len(langs)) |
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allLangMap = map[string]*LangType{} |
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for i, v := range langs { |
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l := &LangType{v, descs[i]} |
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allLangs = append(allLangs, l) |
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allLangMap[v] = l |
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} |
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// Sort languages case-insensitive according to their name - needed for the user settings |
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sort.Slice(allLangs, func(i, j int) bool { |
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return strings.ToLower(allLangs[i].Name) < strings.ToLower(allLangs[j].Name) |
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}) |
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if !setting.IsProd { |
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go options.AssetFS().WatchLocalChanges(ctx, func() { |
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lock.Lock() |
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defer lock.Unlock() |
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refreshLocales() |
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}) |
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} |
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} |
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// Match matches accept languages |
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func Match(tags ...language.Tag) language.Tag { |
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_, i, _ := matcher.Match(tags...) |
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return supportedTags[i] |
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} |
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// locale represents the information of localization. |
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type locale struct { |
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i18n.Locale |
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Lang, LangName string // these fields are used directly in templates: ctx.Locale.Lang |
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msgPrinter *message.Printer |
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} |
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var _ Locale = (*locale)(nil) |
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// NewLocale return a locale |
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func NewLocale(lang string) Locale { |
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if lock != nil { |
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lock.RLock() |
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defer lock.RUnlock() |
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} |
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langName := "unknown" |
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if l, ok := allLangMap[lang]; ok { |
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langName = l.Name |
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} else if len(setting.Langs) > 0 { |
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lang = setting.Langs[0] |
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langName = setting.Names[0] |
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} |
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i18nLocale, _ := i18n.GetLocale(lang) |
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l := &locale{ |
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Locale: i18nLocale, |
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Lang: lang, |
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LangName: langName, |
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} |
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if langTag, err := language.Parse(lang); err != nil { |
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log.Error("Failed to parse language tag from name %q: %v", l.Lang, err) |
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l.msgPrinter = message.NewPrinter(language.English) |
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} else { |
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l.msgPrinter = message.NewPrinter(langTag) |
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} |
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return l |
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} |
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func (l *locale) Language() string { |
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return l.Lang |
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} |
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// Language specific rules for translating plural texts |
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var trNLangRules = map[string]func(int64) int{ |
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// the default rule is "en-US" if a language isn't listed here |
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"en-US": func(cnt int64) int { |
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if cnt == 1 { |
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return 0 |
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} |
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return 1 |
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}, |
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"lv-LV": func(cnt int64) int { |
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if cnt%10 == 1 && cnt%100 != 11 { |
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return 0 |
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} |
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return 1 |
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}, |
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"ru-RU": func(cnt int64) int { |
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if cnt%10 == 1 && cnt%100 != 11 { |
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return 0 |
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} |
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return 1 |
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}, |
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"zh-CN": func(cnt int64) int { |
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return 0 |
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}, |
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"zh-HK": func(cnt int64) int { |
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return 0 |
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}, |
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"zh-TW": func(cnt int64) int { |
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return 0 |
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}, |
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"fr-FR": func(cnt int64) int { |
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if cnt > -2 && cnt < 2 { |
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return 0 |
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} |
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return 1 |
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}, |
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} |
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func (l *locale) Tr(s string, args ...any) template.HTML { |
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return l.TrHTML(s, args...) |
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} |
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// TrN returns translated message for plural text translation |
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func (l *locale) TrN(cnt any, key1, keyN string, args ...any) template.HTML { |
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var c int64 |
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if t, ok := cnt.(int); ok { |
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c = int64(t) |
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} else if t, ok := cnt.(int16); ok { |
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c = int64(t) |
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} else if t, ok := cnt.(int32); ok { |
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c = int64(t) |
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} else if t, ok := cnt.(int64); ok { |
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c = t |
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} else { |
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return l.Tr(keyN, args...) |
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} |
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ruleFunc, ok := trNLangRules[l.Lang] |
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if !ok { |
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ruleFunc = trNLangRules["en-US"] |
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} |
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if ruleFunc(c) == 0 { |
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return l.Tr(key1, args...) |
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} |
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return l.Tr(keyN, args...) |
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} |
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func (l *locale) PrettyNumber(v any) string { |
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// TODO: this mechanism is not good enough, the complete solution is to switch the translation system to ICU message format |
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if s, ok := v.(string); ok { |
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if num, err := util.ToInt64(s); err == nil { |
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v = num |
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} else if num, err := util.ToFloat64(s); err == nil { |
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v = num |
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} |
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} |
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return l.msgPrinter.Sprintf("%v", number.Decimal(v)) |
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} |
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func init() { |
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// prepare a default matcher, especially for tests |
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supportedTags = []language.Tag{language.English} |
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matcher = language.NewMatcher(supportedTags) |
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}
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