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57 lines
1.3 KiB
57 lines
1.3 KiB
// Copyright 2016 The Gogs Authors. All rights reserved. |
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// SPDX-License-Identifier: MIT |
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package sync |
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import ( |
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"sync" |
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"code.gitea.io/gitea/modules/container" |
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) |
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// StatusTable is a table maintains true/false values. |
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// |
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// This table is particularly useful for un/marking and checking values |
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// in different goroutines. |
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type StatusTable struct { |
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lock sync.RWMutex |
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pool container.Set[string] |
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} |
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// NewStatusTable initializes and returns a new StatusTable object. |
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func NewStatusTable() *StatusTable { |
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return &StatusTable{ |
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pool: make(container.Set[string]), |
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} |
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} |
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// StartIfNotRunning sets value of given name to true if not already in pool. |
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// Returns whether set value was set to true |
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func (p *StatusTable) StartIfNotRunning(name string) bool { |
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p.lock.Lock() |
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added := p.pool.Add(name) |
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p.lock.Unlock() |
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return added |
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} |
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// Start sets value of given name to true in the pool. |
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func (p *StatusTable) Start(name string) { |
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p.lock.Lock() |
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p.pool.Add(name) |
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p.lock.Unlock() |
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} |
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// Stop sets value of given name to false in the pool. |
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func (p *StatusTable) Stop(name string) { |
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p.lock.Lock() |
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p.pool.Remove(name) |
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p.lock.Unlock() |
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} |
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// IsRunning checks if value of given name is set to true in the pool. |
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func (p *StatusTable) IsRunning(name string) bool { |
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p.lock.RLock() |
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exists := p.pool.Contains(name) |
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p.lock.RUnlock() |
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return exists |
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}
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